Sunday 17 April 2016

Applied Animation - Redone Storyboard

This is my revised and revisited storyboard which includes annotations and stage directions to convey whats happening more clearly. The first six panels are unchanged as the beginning was seen as a good  starting idea during my group crit as it introduced the main character and the egg from the story.
 This is where art began to change, so instead of immediately panning up, the camera will continue through the trees swerving around them and as it does this it will pass the other characters as they either interact with each other or perform an action. They were drawn with green lines to represent that they may be semitransparent if i feel it looks better in the final animation.
 As the camera pans through the trees i will have it speed up and slow down similar to the concept of bullet time in games as it will give the viewer a chance to properly register the characters before they vanish into the distance.
 The final six panels are all re used panels from the original story board however they were originally closer to the beginning middle area. During my crib it was recommended that i move the title shot to either the beginning or the end as it was out of place in the middle and it became lost however the way i bring it on screen is good so i wanted to keep it, i just needed to rearrange the storyboard.

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