Thursday 8 December 2016

Research Blog Study Task 2 - TV Industry

The TV industry has had a very mixed bag of work produced in it. It is a format that allows for more out there animation styles to develop, similarly to the animated shorts created and it has been a good platform for the development of narrative. The longer a series runs for the more a story can be developed which is something the TV industry will always hold over the film industry, the fact that a film has maximum 2 hours to get us invoveld and connected while a series could have an entire year. But this in itself can also be a flaw, because the first episode has to hold you abnd have your atttention so if the build up is too slow people will lose interest.

I mentioned that TV animation has a lot of variation in its animation styles, some 2D, some 3D, after effects and stop motion as well, in comparison to the film industry where 3D has been the most prominent and dominent form of medium, bringing in the most profits, why has TV been so different? Taking a quick look at IMDBs list of animated series the top 50 are all 2D, with a large majority being Anime on top of that. This isnt the most fair and accurate list as it is mostly come from adults and if we look at childrens tv shows there are many that have a range of mediums, peppa pig, pocoyo the klangers to name a few. But again 3D is rarely used in the animations and why is this? Time and money. the time to teach people to use the software and the money to get these digital animations done. To work around these issues some series have been very selective with what they choose to model as it helps to keep a good work flow and assists in the telling of the narrative. Pocoyo is an example of this, they have Blank empty spaces and have the character, a simply designed and modelled toddler interact with a few other character. it focuses on the character animation. But 3D is still not the most beneficial way forward for a TV series, the creator of advcenture time states that 2D animation is making a comeback as there is a greater focus on story telling and less concern over what the most up[ to date medium it needs to be in. So its less of a limitation for 3D and more of a threat to it however it still holds strong in the movie industry.



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