Sunday 4 December 2016

Study Task 3 - Puppet Pin Tool

Puppet pin tool is a method of animating on After Effects that utilises still images/assets that are animated by moving different parts of the image.



This is the puppet pin tool icon and the way the tool works is that using a still asset you place 'pins' that can be key framed and moved about, similarly to rigging a character but on a much simpler scale.


The small yellow dots are my markers for where the pins are. Having connected them i can set key frames to make the character move.

My first attempt with the puppet pin tool ended like this.



Yeah so a new level of terrifying that became uncontrollable. It was done by holding down the command key which causes the timeline to run. While this happens the pins can be pulled one at a time to make the character move. This however is not suitable for something like a walk cycle as can be seen the character becomes warped and twist.

I tried it again but this time used less pins and did it through setting key frames rather than moving pins to the running timeline.



This turned out so much nicer with simple movements i was able to make a much more appealing animation and i quite like it as it didn't take me long at all to do. 



Finally there is another feature to the puppet pin tool which has to do with the way the pins decide what gets moved. Using triangles for the mesh you can control how much flexibility and manuverability is required for the animation. Increasing the count means for more fluid motion but a lot slower rendering time while decreasing does the opposite as well as is more useful for simpler characters so the count never really has to go beyond 350.

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