Wednesday, 13 January 2016

Process and Production - Photoshop Tutorial

We were given a photo shop task to practice the bouncing ball again, but this time we had to make it ricochet off of walls, coming to a halt. I planned out the path of the ball as it travelled over the screen, however i found that, especially with the largest arc that the ball slows down and zooms up too abruptly, the ball also gradually shrinks vanishing into nothing which isn't good. i do however feel it showed not timing but squash and stretch as the ball came crashing into the sides of the wall as well as arcs which were very present. The balls movements reminded me of a more alive, living being like an insect so...
I took the current animation and gave it legs to turn it into an insect! I found it gave it appeal on top of the bouncing, but 24 frames a second is incredibly fast and difficult to work with,but i think with time i can get the pacing better.

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