Saturday 30 January 2016

Visual Langauge - Captain Character,Rendered Character sheets

Finally! rendered, coloured, cleaned up whatever the word is character sheets!

As i have already talked about the poses and expressions in previous posts i will focus on the process of  the production.

These are the final designs with colour drawings of my character, on a character sheet. i found the colouring process to be very tedious as it had come to the point where i wasn't designing or coming up with new actions but filling in the blank space. There are however two factors in the process i want to bring up; the varying purple colour and the digitisation of the colour palette. In the case of the purple i originally used the eye dropper tool on the original hand coloured image but i then went on to add darker purples which 'tainted' the original colour palette, that being said i prefer the darker purples and looking at them now i feel i could of come up with a way to portray the emotional state of my character with the smoke rather than just having it there. The other factor on colour, the digitisation was because i wanted consistency with the colour (ignoring the mist :/ ) also to be able to add a form of shading albeit simple, i like how his clothes are very simple in both style and colour while compared to his actual body which, while simple to an extent has a very varied tone and shaders of colours to show his rotting bone body.
with the application of colour on the head the main aim was to get the feel of bone, stained from living for a thousand years with any sense of skin, muscle or humanity left as just carcass like meat and strands, seen on the inner back part of his jaw. I enjoyed doing the colouring of the heads more than i did for the bodies as they were all on one page so easier to work with i was also looking at the expressions at that time which were the focal point so more enjoyable to see. unfortunately there seemed to be a point when the yellow stains became green which i would of liked to change as it looks like he's slowly turning into plague knight.

A tool that i seemed to use the most was the smudge tool. i used it to give the swirling misty effect on the smoke as well as merging the colours on the body together. i found it to be more useful than the blur tool which didn't show that much of a gradient between the colours i was looking for, the smudge also gave a really nice mystical and other worldly effect to the smoke and the character.

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