Monday 25 January 2016

Visual Language - Captain Character beginning poses



Now that i had finally established what my character looks like i decided to try and make a simple standing pose for the front and 3/4 pose, this was a lot easier to do now that i was working with heads as guidelines to keep the beak the right proportions and in the right placement. Its really strange to try and draw the character from different angles as he's still quite sharp visually, (i find curves move around as a shape in animation more smoothly than sharp edges because they can be slightly warped as they are less technical and more natural).




His T-Pose was also rather awkward as his body actually feels wider than it should as i realised that  his sleeves only come up to part of his torso and aren't connected to the shoulder but if it isn't pointed out i feel its not to obvious and the space fitted the medallion perfectly, this medallion gave him the slight royalty in his look that was needed making him look like a being to be respected and wealthy while still being weak and meek because of his stature.

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