Since 1932 Disney has always offered free life drawing classes to its animators under the belief that understanding anatomy and sense of motion helps to improve animated drawings and gestures. While other studios followed after them they were the first to put it into practice and extended it out across all their media platforms, not just their feature films. While blunt and brutal Art Babbitt was the start of all this getting going doing his own life drawing sessions in his own home which Walt Disney thought it would be a scandal to have naked women pose for him so he brought the idea into the studio.
Continuing the tradition to this day are Karl Gnass, Mark MacDonnell, and Bob Kato collectively drawing and teaching how to draw models nude and clothed how they can inform characteristics and intent and how to give them characters and spirit. They believe its a fundamental part of animation as it lays the foundation for all drawings. It gives you your base understanding no matter what type of show your doing because once the show is other you have to go back to those basics to start again in the next show and the repetition of style restricts the freedom to show uniqueness and variety, so if you focus on drawing the same way all the time you never go further than your own recesses of the mind.
No matter what style your working with you need a basis you need to have a natural primary resource, other wise you are drawing from, what they call an abstraction, animation is an abstraction of a character so drawing from an abstraction is just further abstraction, or a lie of a lie.
Below is a link to the article and video on this which goes into further detail on the subject.
http://www.fastcocreate.com/3033246/learning-in-the-flesh-why-disney-sends-its-animators-to-life-drawing-classes/1
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